Madness: Project Nexus 2
Getting Ready for Early Access!

All of you Preorder backers are in for a treat! Although we still have 6 stages left to develop for the Story Campaign, shortly we’ll be unlocking the game to every single person who’s backed us so far! We wanted to be further along into production, but the way we see it, we’d rather have everyone on board helping us test sooner than later. Plus we think [READ MORE]

Madness: Project Nexus 2
Alpha v 1.7: The Final Alpha Run

It’s been MONTHS, but the engine revamps are finally in their live testing phase!

The core code governing characters and their controls (by NPC AI or by player keyboard/mouse input alike) has been scrapped and rewritten nearly from scratch. Many new core features have been phased in and are ready for [READ MORE]

Madness: Project Nexus 2
Update: Van Mode Added! [APRIL FOOLS!]

Sorry for the late update folks, but Krinkels and Swain were wrapping up the latest feature for the next Project Nexus update: Van Mode!



Rather than allow players to instantly enter missions via an overworld interface, the upcoming Story Mode will now [READ MORE]

Madness: Project Nexus 2
All the New Stuff

Happy Valentine’s Day! We’re expressing our love for you loyal supporters of Project Nexus 2 today with a much-needed UPDATE.

It’s been hectic around the Team Madness office, folks. HECTIC. It feels like playing catch-up while we wrap up our Unity 5 conversion and our Character System upgrade.

So, what does any of that mean? What will these changes bring to the table? Let’s figure that out now! [READ MORE]

Madness: Project Nexus 2
Alpha v1.05 to v1.05c! Big Update Time!

Oh I know, you thought we’d fled to Mexico or something after two months without an update. Believe me, if you thought it sucked to wait, try being Krinkels and I as we worked tirelessly this entire time trying to revamp several significant sections of the engine. But we have not been stagnant. We present to you a load of new updates and features for you guys to help us test.


This update is likely to be riddled with all sorts of new and [READ MORE]

Madness: Project Nexus 2
Alpha v1.04 Patch Notes

Got another big one for you guys today! Here’s what’s new in Arena Mode today:

v1.04 – Updated Thursday, 9/8/2016

-Linux Build SHOULD be available now! Feel free to test at your leisure.

-Thrown Weapons broke your inventory and the Quartermaster’s stock as well. Various other fixes also severed the connection between [READ MORE]

Madness: Project Nexus 2
Livestream & Social Media Updates

Sean speaking, Just giving everyone the know about a livestream happening this weekend on the PN2Podcast Youtube channel, links can be found below. Also wanted to let you know about the PN2Twitter account, which i recently pulled from the cold dead claws of Swain.


Madness: Project Nexus 2
Progress Report: Squads, Graphics Overhaul

Swain here, folks! It’s been a hot minute since we’ve spilled the beans on our progress, so I thought I’d take a few minutes to talk about some of the new features coming down the pipeline for this update and the following one.